Un sommaire de cet article est également traduit vers le français, merci!
I gave a quick overview of Debian packaging using my quick development guide, which proved to be pretty useful. I made a deb.li link (https://deb.li/quickdev) for people to be able to easily find the guide on their computers.
Then I started going through a list of different programs used to do Debian packaging, to try and see the level of the people attending:
apt-get install- everyone knew about it
apt-get source- everyone paying attention
dget- only 1 knew about it
quilt- about 2
apt-get build-dep- 1
dpkg-buildpackage- only 3 people
rmadison- 0 (the other DD wasn't paying attention anymore)
So mostly skilled Debian users (they know
apt-get source) but not
used to packaging (they don't know about
dpkg-buildpackage). So I
went through the list again and explained how they all fit together
and could be used to work on Debian packages in the context of a
Debian release bug squashing party. This was the fastest crash course
in Debian packaging I have ever given (and probably the first too) -
going through those tools in about 30 minutes. I was happy to have the
guide that people could refer to later in the back.
The first question after the presentation was "how do we find bugs"? which led me to add links to the UDD bugs page and release-critical bugs page. I also explained the key links on top of the UDD page to find specific sets of bugs, and explained the useful "patch" filter that allows to select bugs with our without patch.
I guess that maybe half of the people were able to learn new, or
improve their skills to make
or test actual patches. Other learned
how to hunt and triage bugs in the BTS.
Update: sorry for the wording: all contributions were really useful, thanks and apologies to bug hunters!!
I myself learned how to use
sbuild thanks to the excellent
sbuild wiki page which I improved upon. A friend was able to pick
up sbuild very quickly and use it to build a package for stretch,
which I find encouraging: my first experience with
definitely not as good. I have therefore starting the process of
switching my build chroots to
sbuild, which didn't go so well on
Jessie because I use a backported kernel, and had to use the
sbuild as well. That required a lot of poking around, so
I ended up just using
pbuilder for now, but I will definitely switch
on my home machine, and I updated the sbuild wiki page to give out
more explanations on how to setup pbuilder.
We worked on a bunch of bugs, and learned how to tag them as part of the BSP, which was documented in the BSP wiki page. It seems we have worked on about 11 different bugs which is a better average than the last BSP that I organized, so I'm pretty happy with that.
On top of fixing bugs and getting people involved in Debian, my third goal was to have fun, and fun we certainly had. I didn't work on as many bugs as I expected myself, achieving only one upload in the end, but since I was answering so many questions left and right, I felt useful and that is certainly gratifying. Organization was simple enough: just get a place, send invites and get food, and the rest is just sharing knowledge and answering questions.
Thanks everyone for coming, and let's do this again soon!